Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
This mod adds damage to Valkyrien skies construction from collisions.
The damage depends on the speed of the collision. So far, the damage is only between ships, the damage from the blocks of the world will appear later. You can customize the settings in the config file yourself "vs_collision_damage-common.toml"
Dependencies:
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VS 2.4+
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Create big cannons (preferably)
Important: I recommend using PhysX rather than Krunch.
(/vs backend engine physx)
How it work? Just watch demo
Warning: The mod is in alpha version, make backups of your worlds. Expect improvements in the next updates, if you find a bug or do you have any ideas for improvement, please report it in the github issue.
In the plans:
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Entity damage
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rebalance/improve damage
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full-fledged destruction of the blocks of the world
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Destruction from world block collisions
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mass accounting
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Add fire
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add effects
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fix the sounds
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optimization


