Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed CC-BY-4.0
Published 6 days ago
Updated last week
Adds player-run market structures and tycoon groups for buying/selling items — for factory and automation modpacks.
How to Get Started
- Craft a Market Compass (surround a normal compass with iron bars) to locate the nearest market structure.
- Explore to find a generated market building.
- Enter the structure and use the computer (behind the iron door) to:
- Create your own tycoon
- Join an existing one
- Manage members
- Look at tycoon balance leaderboard.
Key Features
- Market Structures spawn with random types — each type buys and sells different items.
- Customizable economy — edit item values, add/remove items, or create entirely new market types via config. It's recommended to set processed/complex goods higher than their raw recipe costs to reward factories and processing chains.
- Flexible structure integration — add the
market interfaceblock plus input/output hatches to any custom structure; it will randomize its market type on spawn. Remember to add the structure names to the config so the Market Compass can find them. - JEI & Jade support when looking at recipes for a item it shows markets its available in.
- TO DO / Planned need to show markets items can be sold at in jei.
Configuration Tips
- en
- Add your own structure names to the config so the Market Compass can find them.
- Fully data-driven — no hard-coded limits on market types or items.
Made for modpacks with Create, Industrial Foregoing, Mekanism, or any heavy automation/industry focus.



