Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
The mod requires Geckolib
This mod adds multiple strange entities: no_one, Fate, Someone, Pillar and Sorrow, these entities will stalk you and eventually they will try to take you into a "wonderland"
"Wonderland" is a liminal dimension similar to backrooms, for now it has 25 levels and 32 entities
Though even if you escape their "wonderland" things in your world may get worse...
To clear up some confusion, spawnrates and chances in the config are chance 1 in X, so if you set no_one's spawnrate to 3 it'll be 1 in 3 chance of him spawning, and if you set it to 24 it'll be 1 in 24 chance of him spawning, I'm putting this here cause people keep increasing his spawn value trying to increase his spawnrate without reading FaQ or at least thinking what "chance 1 in X" means (Also don't put his spawnrate to 1 cause the game will probably bug out and/or crash as it'll probably try to choose between 1 and 1)
The mod is supposed to be slow-burn and it is EXTREMELY random, in some worlds you'll get taken to "wonderland" on 2nd ingame day, in others it'll take 15 ingame days for anything to happen
Shader used on screenshots: Somber
Video with the mod:
Frequently asked questions:
Spoiler
Q: Does this mod work in multiplayer?
A: Yes, however it may be buggy
Q: How do I change the config?
A: Either open file "Wonderland Configuration.toml" in your game's config folder or use /config showfile the_wonderland COMMON or use Configured mod
Q: How do I make mod not change textures to the old ones?
A: Go to your resourcepacks settings and put "Mod Resources" below "Default"
Q: Is this mod compatible with other ARG mods?
A: Should be
Q: Is there a way to leave wonderland without losing your items?
A: Yes, look for a rare white pillar (it can spawn in endless house, corners, tunnels and torture dimensions)
Q: Is there a way to leave "brickways" dimension?
A: Yes, after you break the crystal block, white exit portals will begin to spawn
Q: no_one is not spawning/spawning too rare, what do I do?
A: You can change his spawnrate with config (to increase it, decrease the spawn value as it is 1 in X chance of his spawn attempt to be successful)
Q: no_one is spawning too often, what do I do?
A: Same as above, you can change his spawnrate in config (to decrease it, increase the spawn value as it is 1 in X chance of his spawn attempt to be successful)
Q: Can I make a video about the mod?
A: Sure
Q: Can I port the mod to bedrock?
A: No... (Well you literally can't because you can't make custom dimensions in bugrock and Idk how you was planning to do that)
Please DO report about any bugs you find
Known bugs:
- Custom dense fog effect is broken with some optimization mods
- When entering some dimensions player may die to fall damage (caused by TPS lags)
You can also join wonderland.hub Discord server where you can talk to me and some other mod developers aswell as get sneak peeks and announcements about the mod
There is also CurseForge page of this mod
Credits:
Sophia and Solymn - plenty of dimensions, entities and lore
ClouddyVR - some dimensions and plenty of entities
JDG - most of the old textures resourcepack
Stereotypical - inspiration and ambient sound for one of the dimensions
FIN Daries - inspiration
Riverrflower - design and idea for some entities
Mr. Gibbo - chase sound for "The Entity" and jumpscare sound for "The Fate"
0ckovl34re - some parts of lore & some structures & playtesting
Dornan - ideas for a lot of dimensions, entities and lore + some textures
Nooby The Great - idea of "Maze" dimension and "TheSpawn" entity
Mazellmi and Clorobored - sounds for some entities
zaneblazed - some lore
EnderPlays - inspiration for one of dimensions
skill issue - no_one's twisted variant and some textures
Xaeltus - some sounds
Ressy - some textures
Suncat - Jungle Warehouse dimension idea
Echo - model of "Pillar" entity
Gerald Gooman - model, idea and animations of Woodseker entity
shuggy - new mod's logo
Hallow - some sounds
Lisianthus - ideas for some dimensions
Mininotprime - inspiration for some items and mechanics
EBALIA - texture for a one entity
Upsidedowntree - Wondertree entity model and animations + redesign of Ethereal Angel
skie - some textures
Crackers0106 - a few textures



